A pixel tower defense about climbing: the mine floods from below, monsters come up with the water, and the only way out is to build the hold higher than the flood, floor by floor, while nine kinds of dwarf hold the windows.

Updated 1 day ago
Published 3 days ago
StatusIn development
PlatformsHTML5
AuthorSheetTerror
GenreStrategy
Made withGodot
Tags2D, 8-Bit, chiptune, Fantasy, Godot, Pixel Art, Retro, Singleplayer, Tower Defense
AI DisclosureAI Assisted, Code, Graphics, Sounds, Text

Comments

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Lots of potential, lots of love gone into it. But one feedback - I started playing the tutorial and ended up quitting because it felt quite 'information overload' - I'd suggest paring things back to a much simpler start, with less text on screen and more space given to each element. There's no 'white space' between screen elements atm and everything's very busy.

great feedback, thx alot !